An operative is always within and wholly within range of itself. If a rule states something must be ‘wholly within’ a certain range, it is in range if every part of its base is no more than the specified distance. If a rule states that something must be ‘within’ a certain range, it is in range if the closest part of its base is no more than the specified distance. When measuring distances to and from operatives, measure from the closest part of the bases of operatives, rather than the miniature. Many rules, such as a Normal Move or ability, will have a distance requirement. This can be measured out as, 6, or even. For example, if an operative is going to be moved a distance of 3.
ĭistances can be measured at any time, and can be measured out in different increments, so long as the total does not exceed the specified distance. Multiple combat gauge distances will be specified with a numerical value, e.g. In either case, the final configuration of operatives must conform to the requirements laid out by that Kill Team.Īny distances of a symbol without a numerical value correspond to one combat gauge, e.g. Others will allow you to select your own configuration of operatives (with restrictions). Some Kill Teams will specify the exact configuration of operatives it consists of. When you do, you must select one of the Kill Teams from your faction’s army list, then select the operatives as specified by that Kill Team. Once you have selected your way to play, its mission sequence will tell you when you must select a Kill Team for a battle. In battle, all your friendly operatives are collectively referred to as your Kill Team. A list of the Kill Teams available to you can be found in your faction’s army list.
When you select your operatives for a battle, you are not selecting individuals, but rather a specialist squad that works together. Your operatives are known as ‘friendly’ operatives and your opponent’s operatives are known as ‘enemy’ operatives. All Rights Reserved to their respective owners.The Citadel miniatures that a player uses in Warhammer 40,000: Kill Team are known as operatives. Core Rulebook for Warhammer 40,000: Kill Team, Second Edition (2018) Copyright status:Ĥ0k, Adeptus Astartes, Battlefleet Gothic, Black Flame, Black Library, the Black Library logo, BL Publishing, Blood Angels, Bloodquest, Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Cadian, Catachan, Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Cityfight, City of the Damned, Codex, Daemonhunters, Dark Angels, Darkblade, Dark Eldar, Dark Future, Dawn of War, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Eldar, Eldar symbol devices, Epic, Eye of Terror, Fanatic, the Fanatic logo, the Fanatic II logo, Fire Warrior, the Fire Warrior logo, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, GW, GWI, the GWI logo, the Hammer of Sigmar logo, Horned Rat logo, Inferno, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khemri, Khorne, the Khorne logo, Kroot, Lord of Change, Marauder, Mordheim, the Mordheim logo, Necromunda, Necromunda stencil logo, Necromunda Plate logo, Necron, Nurgle, the Nurgle logo, Ork, Ork skull devices, Sisters of Battle, Skaven, the Skaven symbol devices, Slaanesh, the Slaanesh logo, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Talisman, Tau, the Tau caste designations, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tyranid, Tyrannid, Tzeentch, the Tzeentch logo, Ultramarines, Warhammer, Warhammer Historical, Warhammer Online, Warhammer 40k Device, Warhammer World logo, Warmaster, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Blood Bowl game, the Warhammer world, the Talisman world, and the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2022, variably registered in the UK and other countries around the world.